SKU: 33202882346

Solid Real 14k Rose Gold Polished 3ct Channel Set CZ Eternity Wedding Band Ring

Sale price$3370.04 Regular price$3744.49
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Description

Solid Real 14k Rose Gold Polished 3ct Channel Set CZ Eternity Wedding Band RingThis is a beautiful ring made of real 14k rose gold. You can choose to have it made in white or yellow gold if you prefer. The ring has sparkling cubic zirconia stones set in a channel style all around it. We can also use real diamonds instead of cubic zirconia if you'd like. This ring makes a great gift for special occasions or just to show someone you care. We offer a 30 day money back guarantee and provide a gift box with every purchase. REAL 14K

This is a beautiful ring made of real 14k rose gold. You can choose to have it made in white or yellow gold if you prefer. The ring has sparkling cubic zirconia stones set in a channel style all around it. We can also use real diamonds instead of cubic zirconia if you'd like. This ring makes a great gift for special occasions or just to show someone you care. We offer a 30-day money-back guarantee and provide a gift box with every purchase.

REAL 14K GOLD: This ring can also be crafted in your choice of solid 14k white, yellow or rose gold for the same price. Goldia rings are stamped with "14K" as a symbol of authenticity and a promise of exceptional quality. 14k gold will not oxidize or discolor. Wear this ring every day, everywhere!

DETAILS: This ring features AAA quality cubic zirconia. CZ's are hand-set, high polished in solid/real gold setting by our experienced jewelers.

UPGRADE TO REAL DIAMONDS: If requested, we can mount this item with natural diamonds too. Please contact us for pricing.

READY TO GIFT: For yourself or a loved one, this genuine 14K gold gold ring is the perfect gift for birthdays, anniversaries, graduations, weddings, engagements, bridal parties, Mother's Day, Valentine's Day, Christmas, or just to say "I love you." It's the perfect alternative to natural earth-mined diamonds and doubles well as a "vacation-safe" ring, an "everyday" ring, and/or a "promise" ring.

YOUR SATISFACTION: Your purchase is accompanied with a 30 day, hassle-free, money-back guarantee and it arrives with a complimentary giftbox. In the unlikely event that you're not happy with your purchase after that, please contact us directly. We are a USA based company and pride ourselves on superior customer service.

Material: Primary - Purity: 14K
Finish: Polished
Stone Type_1: CZ (Cubic Zirconium)
Stone Quantity_1: 20
Stone Weight_1: 0.15 ct
Feature: Solid
Material: Primary: Gold
Completeness: Complete (all stones included)
Sizeable: No
Stone Shape_1: Round
Stone Size_1: 3.4 mm
Product Type: Jewelry
Jewelry Type: Rings
Sold By Unit: Each
Material: Primary - Color: Rose
Ring Type: Eternity
Stone Creation Method_1: Synthetic

Product ID: ET0009-300-75R4

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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
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SKU: 33202882346

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NS
Lowell, US
★★★★★ 1
price
Format: Paperback
Price is high
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Reviewed in the United States on April 15, 2026
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Tinkerer
New York, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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robert thompson
Boise, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Vincent Marias
Alexandria, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
J
Verified Purchase
Joan Rubio
Lowell, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025

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